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STRIKER Virtual Thunderbird Alumnus

Joined: 30 Mar 2005 Posts: 828
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Razgriz
Joined: 30 Sep 2009 Posts: 52 Location: Columbia, MD
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Posted: Tue Jan 18, 2011 4:10 pm Post subject: |
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| The only down side is that it (and the aircraft) is coded in XML, and uses vector graphics. The combination of an XML interpretation engine and vector graphics kills FPS. FSX also does it by itself. |
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Ells

Joined: 15 Dec 2006 Posts: 569 Location: London, UK
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Posted: Wed Jan 19, 2011 2:59 pm Post subject: |
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I like the idea, but it's still FSX. _________________
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