Who said we crash often? We've used it for training, so that internet hiccups don't cause the planes to collide and having to reset the server (i.e. losing valuable practice time) while learning new positioning and sight pictures. Makes it more streamlined and efficient. Very rarely have we had any collisions though, even when they weren't being detected and now flying with collisions ON with the current team, we have yet to swap paint a single time...
Just goes to show that training has been very well conducted and everybody knows exactly what they are doing at every instance of the demo. With a learning curve as steep as it is, collisions OFF is a great tool while still learning and to alleviate any minor errors, but mostly to inhibit any internet issues causing disastrous warping whilst making use of limited practice time. In the future if the server connections don't support a lag-free environment with many spectators etc, we'll likely fly collisions OFF again, but as long as the stutters and lag is consistently low we fully expect to have that greater level of danger with collisions ON very present! It makes it much more fun for us.
We just flew a Live Show this past Saturday WITH collisions ON and no mishaps, yet many curve balls as far as the connections internet drop-outs. We're taking it in steps as far as the server and spectators to eliminate as many internet issues as possible so we can continue to fly as tight as we're used to, but with realistic settings as well. I don't think anyone is really affraid of crashing into someone else other than it being caused by LAG as long as everyone stays focused.