I thought that was a "Lock-On ism". Not nearly as bad with the new model, but I've always had it. I use the following settings, with everything maxed in Lock-on 'cept shadows.Lawndart wrote:What's up with the flickering you see on the jets in your capture? I don't see the white sections flicker between the fuselage and wings, gear doors and belly etc. in my LockOn... (Check your 'forced' NVIDIA settings possibly).
Anisotropic filtering................................................2x
Antialiasing - Gamma Correction............................On
Antialiasing - Mode...............................................Override any application setting
Antialiasing - Setting...........................................16xQ
Antialiasing - Transparency..................................Off
Conformant texture clamp...................................Use hardware
Extension limit......................................................Off
Force mipmaps.....................................................None
Multi-display/mixed-GPU acceleration....................single display performance mode
Stereo - Display mode.........................................Use vertical interlace monitor
Texture filtering - Anisotropic sample optimization...On
Texture filtering - Negative LOD bias...................... Allow
Texture filtering - Quality..........................................Quality
Texture filtering - Trilinear optimization...................Off
Triple buffering........................................................Off
Vertical sync........................................................Use the 3D application setting
Any ideas?