Trouble getting phantom server running
Posted: Fri Oct 10, 2008 6:59 am
Hi,
Wonder if anyone can help me. Trying to get a phantom server running.
The main problem is when the server is running the phantom does not seem to taxi correctly. When it taxi’s from the parking area it does not turn very well and goes on the grass. I’ve tried it about 6 times now & and it’s different all the time. Some times It makes it to the runway but is not lined up properly.
I did get it line up once and do a flight then land but the taxi went to pot as ran onto the grass.
I’ve tried it with 2 different computers.
I’ve tried even flying the mission, tracing it & running the phantom on the same computer but still the same problem.
I am using the same mission file which it was recorded on as I know this is important.
Here’s what im doing.
1 ) Record a track….all be it it’s in multiplayer. (Is this a problem, does it have to be single player?)
2 ) Open phantom control turn trace on everything else off.
3 ) Close phantom control
4 ) Start lockon play the track (Im playing the track in lockon using SHOW REPLAYS)
5 ) When the track is about to finish I hit escape to stop.
6 ) Close lockon start phantom control.
7 ) Hit the convert button & save it the same file name as the track I played. Example track file – flight.trk and the phantom file as - flight.phtrk
8 ) At this point there are 2 files flight.trk In the missions\track folder and the flight.phtrk in the lockon\temp folder.
9 ) Open phantom control and select a Phantom Track. (flight.phtrk). Then hit USE. I also have the loop tick on so the track loops but I’ve never got that far as it gets stuck in the grass usually!)
10 ) Turn phantom ON & everything else off.
11 ) Close phantom control.
12 ) Start lockon
13 ) Multiplayer, start server select the plane being in position 1 (same as the position I selected when recording the track) So the plane was recorded In the position 1 and plays on the multiplayer as position 1. Starts on the exact same spot as it did when recording which is correct.
This is when it goes pear shape.
Engines starts, starts to taxi, sometimes turns to runway or sometimes only turns a little then runs onto the grass. As I said before I managed to get flying once but it went onto the grass after landing. I even seen it take off but when it came in for landing it was lined up about 200ft too the right of the runway and landed on the grass.
It’s as if it’s out of sync.
Please if anyone can help let me know!!!!!
Wonder if anyone can help me. Trying to get a phantom server running.
The main problem is when the server is running the phantom does not seem to taxi correctly. When it taxi’s from the parking area it does not turn very well and goes on the grass. I’ve tried it about 6 times now & and it’s different all the time. Some times It makes it to the runway but is not lined up properly.
I did get it line up once and do a flight then land but the taxi went to pot as ran onto the grass.
I’ve tried it with 2 different computers.
I’ve tried even flying the mission, tracing it & running the phantom on the same computer but still the same problem.
I am using the same mission file which it was recorded on as I know this is important.
Here’s what im doing.
1 ) Record a track….all be it it’s in multiplayer. (Is this a problem, does it have to be single player?)
2 ) Open phantom control turn trace on everything else off.
3 ) Close phantom control
4 ) Start lockon play the track (Im playing the track in lockon using SHOW REPLAYS)
5 ) When the track is about to finish I hit escape to stop.
6 ) Close lockon start phantom control.
7 ) Hit the convert button & save it the same file name as the track I played. Example track file – flight.trk and the phantom file as - flight.phtrk
8 ) At this point there are 2 files flight.trk In the missions\track folder and the flight.phtrk in the lockon\temp folder.
9 ) Open phantom control and select a Phantom Track. (flight.phtrk). Then hit USE. I also have the loop tick on so the track loops but I’ve never got that far as it gets stuck in the grass usually!)
10 ) Turn phantom ON & everything else off.
11 ) Close phantom control.
12 ) Start lockon
13 ) Multiplayer, start server select the plane being in position 1 (same as the position I selected when recording the track) So the plane was recorded In the position 1 and plays on the multiplayer as position 1. Starts on the exact same spot as it did when recording which is correct.
This is when it goes pear shape.
Engines starts, starts to taxi, sometimes turns to runway or sometimes only turns a little then runs onto the grass. As I said before I managed to get flying once but it went onto the grass after landing. I even seen it take off but when it came in for landing it was lined up about 200ft too the right of the runway and landed on the grass.
It’s as if it’s out of sync.
Please if anyone can help let me know!!!!!