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How to load smokewinders as external or single engine smoke?

Posted: Thu Apr 23, 2009 8:10 am
by Razor-71
Hi,

I'm practicing with the ME in LOMAC, and I'm trying to save
some missions with F-16 flyable, all to do aerobatics, some with the single smoke on the engine back, some others with the two smokewinders.

How can I put smokewinders at the external pylons of the wings? When I select smokewinder the ME puts both inside the wings!

And how can I add the single smoke from the rear exhaust (like the VTB mod)?

I use VTB mod for practice with the F-16, but if I enter the ME and make a mission, the "T" key won't activate the smoke until I load some smoke pod(s). What do I have to select to have the single smoke trail?

Thanks!

Posted: Thu Apr 23, 2009 12:43 pm
by Lawndart
The mod has one of the pylon locations moved to sit inside the airplane model (near the engine exhaust). Find the correct pylon # and load a single smoke pod onto it and it will appear that the smoke is coming out of the engine. (Unfortunately, I don't remember off the top of my head which pylon # it is, but it should already be setup properly if you check the VTB mod in the "payload screen" of the Mission Editor).

You can move the location of pylons by editing the meinit.xml file etc. Unfortunately, it's been so long since I looked at any of that, so someone else will have to help you unless you can figure it out how to do it yourself. Also, because the F-16 is based on the F-15 in LOMAC, the weapons and pylon locations are placed in reference to the Eagle and not the Falcon, until tweaked.

Good luck!

Posted: Thu Apr 23, 2009 2:43 pm
by Razor-71
Ok, thank you Lawndart! :)