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Virtual Thunderbird Mod version 2.4

Posted: Tue Sep 12, 2006 3:04 am
by Lawndart
The mod has been cleaned up with new menus, load screens and re-skinning of the airplane to add a "cleaner" look and proper patches and text on the fuselage.

Installs with LoMan 2.1 (patched).

Download here from our files section.

Posted: Tue Sep 12, 2006 10:12 am
by Tailhook
oh yeah LD, wanted to tell you guys like i told cinch. my friend and I can get rid of the pylons:).....yup thats right i said it. My friend can do it but you will all need a brand new version of the 3D model :-P. I can also do it but he is still teaching me so I am still not that great but it will take me a little while. :wink:

Posted: Tue Sep 12, 2006 11:01 am
by Burner
Viper101 wrote:oh yeah LD, wanted to tell you guys like i told cinch. my friend and I can get rid of the pylons:).....yup thats right i said it. My friend can do it but you will all need a brand new version of the 3D model :-P. I can also do it but he is still teaching me so I am still not that great but it will take me a little while. :wink:
We're already on it, but thanks anyway Tailhook.

Posted: Sun Sep 17, 2006 6:43 pm
by Lawndart
Version 2.4 is uploaded. Only change includes crowd, bleechers and tent texture replacements for use with our mission files.

Posted: Sun Sep 17, 2006 10:14 pm
by lqcorsa
I'm not seeing any of that, not in the quick start or in the multiplayer mission.

Posted: Mon Sep 18, 2006 2:16 am
by Lawndart
You have to place the static objects in the mission. The textures replace a number of containers and the real reason we included this in the mod is so that people who spectate us with the mod installed will see, not only the Tbird jets and hangar, but a crowd as well when in our server using our mission file (that has these static objects placed on the airfield).

Posted: Mon Sep 18, 2006 1:23 pm
by lqcorsa
Yeah I see that now Lawndart, I thought the mod came with a mission file. Good stuff.