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Ejection Mod?

Posted: Mon Aug 28, 2006 4:37 am
by lqcorsa
Is there a way you can mod your ejection? It seems like the only way you can survive an ejection is if your super high, or pointing your aircraft in a certain direction. While coming in too-low on a split-s I need to be able to eject up in the air, instead of getting thrown like a sling shot in the direction my plane is moving.

Posted: Mon Aug 28, 2006 12:26 pm
by Rhino
Well, if you're asking for a mod that would be totally unrealistic, then the answer is probably no unless you can figure it out yourself.

Posted: Mon Aug 28, 2006 1:33 pm
by Burner
If you're thinking in terms of the Tbird Split-S ejection the reason the pilot was able to get away from the aircraft was that his sink rate at the point of ejection was relatively low. While I don't think the LOMAC ejection sequence has any variation to it (the real seat knows the planes altitude and attitude and adjusts rocket duration and chute deployment) I see no reason why you shouldn't be able to eject low to the ground so long as your sink rate is low enough.

Posted: Tue Aug 29, 2006 4:10 pm
by rampage
Burner wrote:If you're thinking in terms of the Tbird Split-S ejection the reason the pilot was able to get away from the aircraft was that his sink rate at the point of ejection was relatively low. While I don't think the LOMAC ejection sequence has any variation to it (the real seat knows the planes altitude and attitude and adjusts rocket duration and chute deployment) I see no reason why you shouldn't be able to eject low to the ground so long as your sink rate is low enough.
Actually the rocket burn isn't controllable (like the SRB's on the shuttle). The seat uses altitude and speed readings to decide when to deploy the main chute and let the seat fall away.

Posted: Tue Aug 29, 2006 5:00 pm
by Burner
rampage wrote:
Burner wrote:If you're thinking in terms of the Tbird Split-S ejection the reason the pilot was able to get away from the aircraft was that his sink rate at the point of ejection was relatively low. While I don't think the LOMAC ejection sequence has any variation to it (the real seat knows the planes altitude and attitude and adjusts rocket duration and chute deployment) I see no reason why you shouldn't be able to eject low to the ground so long as your sink rate is low enough.
Actually the rocket burn isn't controllable (like the SRB's on the shuttle). The seat uses altitude and speed readings to decide when to deploy the main chute and let the seat fall away.
I stand corrected. Thx Rampage :)