Question About 3D Model

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Thunderbird
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Joined: Tue Oct 06, 2009 11:52 pm
Location: Kuala Lumpur, Malaysia

Question About 3D Model

Post by Thunderbird » Sun Oct 25, 2009 11:06 pm

I have converted the max file to *.lom file but I still don't know how to insert the model into the game or how to make it as a mod to install/uninstall.

Please advise!
Sweeper
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Post by Sweeper » Mon Oct 26, 2009 2:55 am

To import a model in Lockon you should replace a current Lockon model.
The Lockon models can be found here: Lockon\Bazar\World\Shapes.
If you want to replace the SU-27 then you have to rename your .lom file to: SU-27.lom.

And then you have to edit the Meinit, views, and many more files...
Thunderbird
Posts: 29
Joined: Tue Oct 06, 2009 11:52 pm
Location: Kuala Lumpur, Malaysia

Post by Thunderbird » Mon Oct 26, 2009 3:00 am

Which are the other files that I have to edit?
Sweeper
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Post by Sweeper » Mon Oct 26, 2009 10:02 am

- Meinit.xml (Lockon\ME)
- View.lua (Lockon\Config\View)
- Server.lua (Lockon\Config\View)

And then you can edit the startscreens and many more things to make it look better.
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