Aviation & Simulation Topics
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Thunderbird
- Posts: 29
- Joined: Tue Oct 06, 2009 11:52 pm
- Location: Kuala Lumpur, Malaysia
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by Thunderbird » Sun Oct 25, 2009 11:06 pm
I have converted the max file to *.lom file but I still don't know how to insert the model into the game or how to make it as a mod to install/uninstall.
Please advise!
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Sweeper
- Posts: 68
- Joined: Wed Aug 20, 2008 5:07 am
- Location: The Netherlands
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by Sweeper » Mon Oct 26, 2009 2:55 am
To import a model in Lockon you should replace a current Lockon model.
The Lockon models can be found here: Lockon\Bazar\World\Shapes.
If you want to replace the SU-27 then you have to rename your .lom file to: SU-27.lom.
And then you have to edit the Meinit, views, and many more files...
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Thunderbird
- Posts: 29
- Joined: Tue Oct 06, 2009 11:52 pm
- Location: Kuala Lumpur, Malaysia
Post
by Thunderbird » Mon Oct 26, 2009 3:00 am
Which are the other files that I have to edit?
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Sweeper
- Posts: 68
- Joined: Wed Aug 20, 2008 5:07 am
- Location: The Netherlands
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Contact:
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by Sweeper » Mon Oct 26, 2009 10:02 am
- Meinit.xml (Lockon\ME)
- View.lua (Lockon\Config\View)
- Server.lua (Lockon\Config\View)
And then you can edit the startscreens and many more things to make it look better.